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Ancient Gate
Description:
Real-time environment done in Unreal Engine 4 for Digital sets course at gnomon. Environment based on a concept by Cosmin Hrincu.
Wooden gate and surrounding rocks are hand sculpted using ZBrush. High res details baked down to low poly model created in Maya and textured using Substance painter. Some foliage was created using SpeedTree. Rest of assets and textures where either straight out of Quixel Megascans library or modified using Quixel Mixer.
Software:
Zbrush, Maya, Painter, Unreal Engine, SpeedTree, Mixer and Megascans
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